

There were multiple paths in every level, each of which led to a very different route to the boss. What made Metal Slug so unique was not the game genre, but the quirks added in by the people at SNK. From there, you proceed to blow the crap out of soldiers, tanks, enormous killer robots, giant fighter jets, and anything else dumb enough to cross your path. The game begins by picking one of four soldiers - traditionally, the lineup has been Marco, Fio, Tarma, and Eri. Then the game was released, and everyone saw that maybe, there was hope for the Metal Slug series.įor those of you who lived a deprived childhood and never visited an arcade, Metal Slug plays like many games you have heard of: Contra or Megaman. For the first few months after the initial announcement, many fans believed there was no way it could fail anywhere near as badly as Metal Slug 4, 5, or Metal Slug 3D (an abortion of an attempt to translate Metal Slug into a 3D rail shooter that was thankfully never released stateside). Metal Slug 6 is the first Metal Slug game to be released by Sammy.

Finally, Metal Slug got sold to Sammy in a final desperate bid by Playmore's executives to sell their ailing company, which had only ever developed for a system that would no longer exist. MSlug4 was a horrible excuse for a Metal Slug game, replacing half the character lineup and adding in tons of poorly-executed extras. They released Metal Slug 4 and Metal Slug 5. Then there was Playmore, the company that bought out SNK. Most fans will tell you those were the best ones. First, there was SNK, which made the first three Metal Slugs. Metal Slug has survived for over ten years and three different owners. From Metal Slug 1, which was one of the opening titles for the Neo-Geo arcade hardware, to Metal Slug 5, which was one of the final titles for the dying Geo, Metal Slug has always been associated with the classic arcade feel of having to spend two thirds of your pocket money attempting to finish it. Metal Slug has had a prominent position in the history of arcade gaming over the last ten years.
#Games metal slug 6 arcade ps2
Next to the main Arcade Mode, there is Combat School, a modified version where skills are tested.Īs a bonus, the PS2 port includes an art gallery with concept art, and a sound gallery with music, from Metal Slug 1 to 6."Metal Slug has had a prominent position in the history of arcade gaming over the last ten years. In the Easy mode, the fifth and final level cannot be accessed, but instead of the pistol, the default weapon is the heavy machine gun with unlimited ammo. Two new difficulty levels have been added: Easy and Hard. When the meter maxes out, enemies drop coins. When enemies are killed at a fast rate, more points are received, and this is reflected by a meter at the bottom of the screen. An additional melee attack has been added, and the sliding technique from the previous game has been removed. Next to new drivable vehicles, there is also a new weapon, the Zantetsu Sword, a blade that neutralizes enemy firepower. The characters can now carry two power-ups at the same time, and choose to discard one, or give it to another player in the Co-op mode. The characters also vary by running speed, the defense abilities when driving vehicles, and the amount of ammo received. The four original heroes, Marco, Tarma, Fio and Eri, are joined by Ralf and Clark, of King of Fighters and Ikari Warriors fame, each with different attributes and a special ability. In this version however, all sides team up to combat a threat together. The storyline is reminiscent of Metal Slug 2, X, and 3, as it focuses on the Rebel-Martian alliance where the team, with the help of the Rebels, had to fight the Martians.
#Games metal slug 6 arcade series
The seventh main game in the series stays close to the fast-paced 2D side-scrolling shooting gameplay of the original, but with a few enhancements.
